For now I have found a resolution that is at least so great that I do not get a headache. The game is now playable too so I can make it possible to play. I just let that go. Quake III will behave in the same way. Regardless of whether a courtesy of DLL s or QVM s is installed although DLLs are a little faster I have not made sense to keep turning my head against the QVM files. Going beyond the Quaddicted archives has a number of levels that you unfortunately need to install manually this Map Jam with Film Noir built mainly on the features of Arcane Dimensions. Now Dafama2K7 takes the development of Q4 Mod very seriously He has stated that he has gained more experience with them and although he has to limit himself to not using scripting at least for the moment with fourth quarter courage because the Raven does not allow the fools to exploit this important thing old fan that comes back after 20 years or a beginner looking for a new attack with a quick fire after he is thrilled with the new Doom A few tricks will kill your teammates and it most likely a game over especially on some quests where they must be alive for the goal to be achieved. Telejano and Joequake are pretty good DarkPlaces seems to go a little further with new models for some things like ammunition packages and the like but texturing seems to be broken. But it is difficult. I do not seem to find a way to connect to the developer and most of the documents are in Russian so even with a small Google translator it hard to get through. Restricting folders to a few less used textures resulted in a clean and clear level package that feels a world away from the industrial decline and the dirty stone of the common quake. It a bit rough on the edges but the atmosphere is great with sint accents that show the attention of the strong monochrome.
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November 2018
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